Internal Texts
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Infoklbz_voidbattle.it is a IT format module. Uncompressed, it is 52.00KB in size and has been downloaded 2168 times since Mon 18th Jul 2005 :D More Good StuffMembers |
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Comments
Hmm, interesting tune. The way this track was developed almost parallels the talent of the oldschool game console music designers. Upon first hearing this I had my doubts about how this track would develop mainly because of the heavy arpeggio use that kinda made it a little earie, maybe it was meant to be so since my ears actually tuned in to what I was actually hearing, but longterm it slowly and gradually gets more and more annoying, but not too much. It still isn't a bad idea though. Okay, the song starts off with a hip rhythm, then the arpeggio comes in, generally setting the mood of the track. One thing to note, the song has two parts to it, both fitting together rather well. No real definitive melody is noticed in the first part, yet what the artist does with the other half of the track is really cool. It's almost like another song takes the place of the old one since the only part that remains the same throughout this part is the bass line, and... I typeth too mucheth. Anyway, I'm pretty sure any oldschool or chip fan would enjoy this tune. Very nice indeed. The artist made use of some very nice 8-bit Gameboy/Nintendo samples, and the way it was all put together actually made it sound authentic. Quite a number of tempo and speed changes was a nice touch to transition from one part of the song to the next, especially a part that was going to be a different speed anyway. Other than that the most common effects used are volume and arpeggio that is used most frequently throughout the track. Ah, let's not forget the portamento and vibratos used in the latter part of the track, which I thought personally was the best part of the piece. As simple as this piece sounded, quite a bit of effort was put into this by the looks of it. Very good.
Posted by TMA Placeholder Account on Thu 6th Oct 2005